NOTE: Playermaker's algorithms calculate 'Training' and 'Match' Participation times DIFFERENTLY.
How the Playermaker system calculates 'Match' Participation time:
When calculating 'Match' Participation time, we identify the player's activity per minute. Within each minute, we identify if the movements being performed are part of the actual 'Match' or part of the warm - up. Next, an additional algorithm goes through all the performed minutes, and thus builds a sequence (warm - up, 1st half, 2nd half, over-time). The ONLY sequences that are displayed on the app are the first and second halves (of the actual 'Match'). . .the warm - up stats are NEVER included as part of the statistical display.
NOTE: If there is over - time, our algorithms will consider and display this data as the "3rd half".
How the Playermaker system calculates 'Training' Participation time:
When calculating 'Training' participation time, our algorithm identifies both the START and END time of the session in the EXACT same way. Our system identifies the start time of your 'Training' by identifying the first 30 second window in which the player's average movement velocity is above 1 m/s. Likewise, our system identifies the end time of your 'Training' by identifying the last 30 second window in which the player's average movement velocity is above 1 m/s.